Wednesday, June 8, 2016

Shamans in Div Cul II

Divinities and Cults II carries on the tradition of including some class variants and options to pick from. One such choice will be the Shaman. If you'd like to use these primitive spiritualists as a distinct class variant of a cleric, then:

* Replace some of the spells from their Divinity’s spell list with more spiritual spells, such as Protection from Evil (1st), Augury (2nd), Speak with Dead (3rd), Exorcise (4th), Plane Shift (5th), Summon Aerial Servant (6th), and Astral Projection (7th)

* Eliminate their ability to wear metal armor

* Replace the cleric ability to Turn with the shamanic ability to become ethereal for up to 1 round per day per level squared (1 round at 1st level, 4 rounds at 2nd level, etc.)



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